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	<title>You Wont Be Left 4 Dead Again &#187; firefall</title>
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		<title>Firefall:  Dev Diary &#8211; Class Balance</title>
		<link>https://www.ywbl4da.com/?p=66</link>
		<comments>https://www.ywbl4da.com/?p=66#comments</comments>
		<pubDate>Thu, 24 Nov 2011 13:33:40 +0000</pubDate>
		<dc:creator><![CDATA[tokey]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[firefall]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://www.ywbl4da.com/?p=66</guid>
		<description><![CDATA[More from the Firefall developers with this video focusing on the classes themselves. Im still not entirely convinced by firefall at the moment.  I was hoping for Planetside meets Borderlands but I dont think that this is the scale that &#8230; <a href="https://www.ywbl4da.com/?p=66">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<p>More from the Firefall developers with this video focusing on the classes themselves.</p>
<p>Im still not entirely convinced by firefall at the moment.  I was hoping for Planetside meets Borderlands but I dont think that this is the scale that they are targeting.  Its looking more and more like Team Fortress 2 meets Unreal Tournament.</p>
<p>This is not a terrible thing I suppose, the environments are unique and very rich, the development team themselves are very experienced and I sure this product will be well polished but I just dont see it breaking any moulds.</p>
<p>Firefall&#8230;. prove me wrong.</p>
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