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	<title>Comments on: XCOM: Enemy Unknown Review</title>
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	<link>https://www.ywbl4da.com/?p=444</link>
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	<lastBuildDate>Wed, 24 Oct 2012 08:29:03 +0000</lastBuildDate>
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		<title>By: ThibautGagin</title>
		<link>https://www.ywbl4da.com/?p=444#comment-178</link>
		<dc:creator><![CDATA[ThibautGagin]]></dc:creator>
		<pubDate>Wed, 24 Oct 2012 08:29:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ywbl4da.com/?p=444#comment-178</guid>
		<description><![CDATA[I agree totally with you (also in the way that UFO made me the gamer I am today).
The game is beautiful, runs smoothly, has hard selection of choices and punishes for mistakes (it punishes also when you don&#039;t make mistakes, but that&#039;s another story).
Overall, I like what they did with the game.

One point that should be emphasized: For the best experience, Xcom should only be played in Ironman mode (ie no save/load trick in the game, saves are automatic, so that you have to face the consequences of your decisions).

What could be better?:
- the interception &quot;minigame&quot; should be somehow improved (it feels... not on par with the rest of the game, although it remains adequate).
- the game could be longer (I mean regarding in-game time) (the threat level increases really fast and you can expect to finish the game in 4/5 month of in-game time)

But in the end, It is my type of game

Thibaut
(trying to finish Classic/Ironman mode).]]></description>
		<content:encoded><![CDATA[<p>I agree totally with you (also in the way that UFO made me the gamer I am today).<br />
The game is beautiful, runs smoothly, has hard selection of choices and punishes for mistakes (it punishes also when you don&#8217;t make mistakes, but that&#8217;s another story).<br />
Overall, I like what they did with the game.</p>
<p>One point that should be emphasized: For the best experience, Xcom should only be played in Ironman mode (ie no save/load trick in the game, saves are automatic, so that you have to face the consequences of your decisions).</p>
<p>What could be better?:<br />
- the interception &#8220;minigame&#8221; should be somehow improved (it feels&#8230; not on par with the rest of the game, although it remains adequate).<br />
- the game could be longer (I mean regarding in-game time) (the threat level increases really fast and you can expect to finish the game in 4/5 month of in-game time)</p>
<p>But in the end, It is my type of game</p>
<p>Thibaut<br />
(trying to finish Classic/Ironman mode).</p>
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		<title>By: Gameon</title>
		<link>https://www.ywbl4da.com/?p=444#comment-177</link>
		<dc:creator><![CDATA[Gameon]]></dc:creator>
		<pubDate>Tue, 23 Oct 2012 13:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ywbl4da.com/?p=444#comment-177</guid>
		<description><![CDATA[Great review, even with this minor heresy: &quot;so cool in fact that I think in some small parts, this game is (gasp!) even better than the original&quot;... I think the game is a modern take on the original concept and, as you explain very well, though it reduces the complexity (and thus flexibility) of the original, it manages to give you very similar sensations all the time.

One thing I would like to point out is that I&#039;m very happy with Firaxis having published this great game. If it is relatively successful (and it seems that&#039;s what is happening), they will publish more in the same line, and other companies may start trying publishing more turn-based strategy games... maybe in 2-4 years we get some new jewels in the style of the XCOM. I would love if someone published similar games but with other themes (zombies, fantasy, sci-fi,...)]]></description>
		<content:encoded><![CDATA[<p>Great review, even with this minor heresy: &#8220;so cool in fact that I think in some small parts, this game is (gasp!) even better than the original&#8221;&#8230; I think the game is a modern take on the original concept and, as you explain very well, though it reduces the complexity (and thus flexibility) of the original, it manages to give you very similar sensations all the time.</p>
<p>One thing I would like to point out is that I&#8217;m very happy with Firaxis having published this great game. If it is relatively successful (and it seems that&#8217;s what is happening), they will publish more in the same line, and other companies may start trying publishing more turn-based strategy games&#8230; maybe in 2-4 years we get some new jewels in the style of the XCOM. I would love if someone published similar games but with other themes (zombies, fantasy, sci-fi,&#8230;)</p>
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