YBL4DA Game of the Year Ceremony

Ok, the voting period is over and it is time to award the awards. It has been very interesting because some categories have has as many entries as voters, meaning two things, first that luckily there are many, many good games to be played and second that you are all wrong.

So on the results!

YWBL4DA Best Single Player Game Award

No game got voted more than once, so no game gets the award.

YWBL4DA Best MMO/F2P Game Award

And the winner is… World of Tanks!

It is truly a very fun game, the upgrade structure is very grindy but the fact that you can swap from battle to battle makes it very fast. The levels are nice and despite some graphics problems it looks very good. For me, the game has two flaws, the first is that the game becomes much slower in the high levels when you get to use tier 3 , 4 and 5 tanks, and the second is that in order to make a team and play together for a 24 hour period, you have to pay. Even that would be acceptable if group size was not limited to 3 players.

Still, for a game that is free, you get a lot. And it deserves our award!

YWBL4DA Best Indie Game Award

And the winner is… Sanctum!

Sanctum is weird. It’s graphics are weird, the guns are weird and the monsters are VERY weird. But it is the first game to make a successful combination with three very different elements: Tower defence, first person shooter and coop. All of these elements could work better, but the game is very enjoyable and when the onslaught comes and the system fails, it is epically fun. Also, the text to speech function is awesome.

YWBL4DA Best Coop Player Game Award

This is an important category, given that our group is mainly coop oriented. It was a close race between Dungeon Defenders and the winner, but at the end, a single vote gave the victory to… Portal 2!

What can I say about Portal 2? It is coop, but completely different coop from other games. It is puzzle solving coop. The two players not only collaborate in the actual actions that it takes to solve the puzzle, they also push their brains together in order to find the solution. Those moments when you think you have found a solution and want to explain it to the other guy, but it seems so crazy that you can not even put it in words are beyond what any other game has done before. I played Portal 2 coop with Labchimp and Johnny and both times we laughed so much that at the end I was crying and with a sore throat. The voice of GladOS, the very last puzzle once you are in front of the vault, the personality traits of both robots… a delight.

YWBL4DA Best Surprise Award

This one goes narrowly to… Bastion!

I cannot say much about this game, as I have not played it. It has had very good press and it seems that the voiceover is pretty unique. I need to get into it.

YWBL4DA Biggest Disappointment Award

Of course, YWBL4DA’s biggest disappointment this year was Battlefield 3.

This one was pretty much evident. We were all waiting for this game and unfortunately, politics got in its way. It is a disappointment because expectations were so high that factors that have nothing to do with the quality of the game itself have made it very divisive. A pity, because I am firmly convinced that the game is awesome.

YWBL4DA 2011 Game of the Year Award

Well, this one was hard to choose. There was a tie in votes between two very strong contenders, Portal 2 and Skyrim. They are both very different, excellent games. One of them is big, full of content and detail. The other is a miniature, a smaller detailed experience. One of them is an open world where you can do anything, the other is crafted to make you live very strong scripted moments. Both are awesome and very successful. It was a very difficult choice and it took me a while, but I did choose.

YWBL4DA 2012 Game of the Year, with a grand total of 0 votes is Saints Row the Third!

I know, nobody voted for it, not even me. And I don’t care, Saints Row the Third is the best game of the year.

You jump off a flying VTOL, parachute to the ground, land on a car, take out your giant pink dildo and use it to hit on a tank until it explodes, then you request a cluster bomb airstrike on a bunch of wrestlers.  What other game can beat that? The story is bonkers, makes no sense and yet when the end comes, it does make kinda sense. Every cutscene and mission will make you laugh out loud. I will not spoil anything but believe me, it is awesome fun. It is funny, yes. Really funny.

The graphics are very good, the weapons are awesome, the voice acting is incredibly good… It laughs at other games, it laughs at you, it laughs at itself.

It is the best game of the year and fuck democracy.

Games of 2012

Well, now that the the Steam sale is finally over, we can declare 2011 completely gone. I think it is a perfect moment to list the games I am most looking up to in 2012.

First of all, I have to say that I do not expect a lot of big titles in 2012. Many developers have put their best stuff on hold waiting for the new console cycle, so I expect this year to be an indie year. And yet, in spite of that, I am going to start the list with a non Indie title.

Stars Wars Kinect

This is probably the most important game of the year, at least concerning it’s impact on our community. The reason is obvious, our very own Dimmy is part of the hard working team and we all really, really want his game to do awesome so that his studio can thrive and make another game, although maybe this time Dimmy could convince then to do  something we can play on a PC…

Monaco

This game has it all, it is indie, it is coop, it is class based and it is original. The idea is to plan a heist using the skills of 4 different types of thieves, each one controlled by a player. It uses top down perspective. It could be a real hit for us if the levels are well designed.

Project Zomboid

This one is really ambitious. It is a “realistic” zombie apocalypse simultaion. It is real time, multiplayer and very, very indie. I have played the demo and alpha versions and I have to say it is very good, but very hard. Think of it as the Dwarf fortress of zombie games, but multiplayer.

Dead State

Another zombie game, this one looks to be more focused on base management, interaction with characters in RPG style and specially, turn based combat. I do not think it will be multiplayer and I do not think it will be for everyone, but it certainly is in my top list.

World of Warplanes

This is going to be like World of Tanks but with me kicking everybody’s butt. I love flight sims and I will enjoy this one for sure. It is another one of the excellent batch of F2P games that is coming out lately.

Torchlight 2

This one is also known as “the game that killed Johnny”. It is Torchlight and it is coop. I am sold.

Planetside 2

Yeah Tokey, I know…

And that is my list! I am sure you all have loads of ideas, please post them here!

EDIT 1: Tokey’s ideas

World of Warships

Just grabs me more than warplanes, im basically hoping for a version of Battlestations Midway that isnt broken!

Guild Wars 2

Hopefully finally breaking that MMO mould and showing how things can be better

Aliens: Colonial Marines

Im hoping for this to be the next big 4 player co-op and Aliens is the perfect setting if these guys can pull it off

Borderlands 2

Not sure if this is due 2012?

DOTA2

Having never really delved into this style of gameplay which is now possibly the most popular genre right now this seems to be the time to get involved

Mech Warrior Online

Ive missed the mechwarrior series, hopefully this will be great!

Fallout Online

Interesting because its by Interplay and not Bethesda. Ive nothing against the new Fallout but it was the old ones I fell in love with. Im hoping for that same spark plus as you all know, I only play multiplayer games these days.

 

EDIT 2: MP’s ideas

Starcraft 2

This game needs no introduction. Ultra competitive multiplayer RTS made for superhuman korean teenagers, version 2.2

Planetside 2 – BETA Signups!

OK, ill be honest, I did consider not posting this up as the fewer of you that signup the more likely it will be for me to get into this, but its not fair of me to hold back what could be the most incredible gaming experience you are likely to get involved in for years to come.

Its safe to say I’m fairly excited about this one!

If you want to get involved in the BETA the signup is now publicly available here

YBL4DA Game of the Year awards!

The end of the year is approaching fast and I have to say it has been a very good year for PC games. We have had plenty of good stuff to sink our hungry teeth into but as always, the question is what did you like best?

I am going to open the discussion with a list of categories and I will comment my personal choices. Everybody is welcome to contribute their comments and their own favourites. At the end, I will make another post with some kind of consolidated results. So here are the categories:

1.- Best single player:

2.- Best MMO/Free to play:

3.- Best Indie game:

4.- Best Coop Game:

5.- Biggest surprise:

6.- Biggest disappointment:

7.- Best Game of the Year:

 

So what are your choices? Do not hesitate to vote, the more votes we have, the better.

Firefall: Dev Diary – Class Balance

More from the Firefall developers with this video focusing on the classes themselves.

Im still not entirely convinced by firefall at the moment.  I was hoping for Planetside meets Borderlands but I dont think that this is the scale that they are targeting.  Its looking more and more like Team Fortress 2 meets Unreal Tournament.

This is not a terrible thing I suppose, the environments are unique and very rich, the development team themselves are very experienced and I sure this product will be well polished but I just dont see it breaking any moulds.

Firefall…. prove me wrong.

DC Universe Online sees 700% daily revenue increase

I have just read in PCGamer that Sony have seen a massive increase in not only their player base (I believe it was at 2000% at last count) but also their revenue.

For me DC Universe is the perfect comparison of the traditional ‘pay monthly’ subscription based MMO to the, becoming increasingly popular, free to play model.

DC Online represents a big budget game with a recognised developer/publisher dealing with a subject with comparatively wide appeal. More interestingly is that in the space of 2011 than have transitioned completely from the regular payments model to the free to play model and in this way can almost be used as a benchmark for how successful this transition can be.

I say ‘can be’ as credit has to be given to SOE here and their application of the free to pay model has been handled well. Getting the balance where the free players are given enough of the game but still encouraging some level of investment in value without over rewarding paying players and effecting the balance of the game is the real challenge facing any developer considering this switch. Many have already tried and failed with one of the more recent victims being the Lego MMO.

The point that interests me the most however is, is there a future for games wanting to charge a traditional model? Both the Starwars MMO and World of Warcraft follow this model and both are, or in the case of one of these, have the potential to be, massive releases.

2012 is going to see the release of a lot of new games that will fall into the MMO mould and will be competing for your cash, in the same way that DC Universe has successfully transitioned, I dont think it will be long before you see these last great releases make the change to free to play as well.